WP7 Mango: Microsoft Reveals In-Game Purchase APIJune 16, 2011 No Comments
With Gamefest 2011 nearing, Microsoft has detailed their agenda for the event. In the agenda though they let slip something that hasn’t been made official yet. In-game purchases for Xbox Live games will be available with the Mango update later this year. The also spill the beans on their new game “Beards & Beaks” having in-game purchases via the new API.
Â It looks though as indie developers will not have this new API at their disposal at first. Hopefully it will be available to them shortly afterwards.
Keep Them Coming Back: Downloadable Content on Windows Phone
Come learn proven approaches for dealing with some of the toughest hurdles in adding downloadable content and microtransactions to your Windows Phone games! This talk introduces the new in-game purchase API for Xbox LIVE titles on Windows Phone. We’ll get down to the nitty-gritty of how the API is used in Beards & Beaks, a shipped game title. Weâ€™ll delve into a sample code framework that helps you implement game-side functionality not included in the SDK library, including the handling of file transfers, tombstoning, serialization, offline scenarios, localization, content ingestion, and fast content iteration.
Gamefest will be running on the following dates
- London, England – 14 & 15, July 2011
- Seattle Washington – 22 & 13, August 2011
- Tokyo, Japan – July 29th 2011