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GameMaker: Studio Will Support Windows 8 and Windows Phone 8 Development

September 25, 2012 No Comments

 

Developing games for Windows 8 and Windows Phone 8 just got a bit easier as YOYO games has announced GameMaker: Studio support for both platforms.

Studio allows developers to create games in a single code base and then easily export with one button click and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows and OS X. GameMaker: Studio for Windows 8 will be available for developers prior to October 26 while GameMaker: Studio for Windows Phone 8 will be available following device availability later this year.

You can vist them here

 

Press Release:

YOYO GAMES announces GameMaker: Studio support for Windows 8 and Windows Phone 8 development

posted by Quoc Truong on 20 Sep 2012

Get Ready to Easily Publish High Quality Games with Unique Design to the Windows Store and Windows Phone Marketplace

DUNDEE, Scotland and SAN FRANCISCO – September 20, 2012 – YoYo Games today announces that GameMaker: Studio, its cross-platform games development environment, will support Microsoft Corp.’s launch of Windows 8 and Windows Phone 8. GameMaker: Studio allows developers to create games in a single code base and then easily export with one button click and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows and OS X. GameMaker: Studio for Windows 8 will be available for developers prior to October 26 while GameMaker: Studio for Windows Phone 8 will be available following device availability later this year.

“We are thrilled to be working closely with Microsoft to launch GameMaker: Studio for Windows 8 and Windows Phone 8,” said Sandy Duncan, chief executive officer at YoYo Games. “The beauty with GameMaker: Studio is that it’s extremely easy for developers who have already or are currently developing with our environment to have Windows Style UI games ready for publishing on Windows 8 and Windows Phone 8 in a short amount of time.”

“We are excited that YoYo Games is bringing Windows 8 and Windows Phone 8 publishing to the GameMaker: Studio development community,” said John Richards, senior director, Windows Apps Marketing at Microsoft. “We are looking forward to expanding the Windows 8 development community and the breadth of apps available across Windows 8 and Windows Phone 8.”

GameMaker: Studio has been developed with usability and efficiency at its core, allowing developers to create games in a single code base and then export and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows, OS X, Windows 8 and Windows Phone 8. GameMaker: Studio offers a powerful, yet simple to use drag-and-drop integrated development environment with a built-in games-oriented scripting language that considerably increases games development productivity. GameMaker: Studio is a best-of-breed platform that caters to entry-level novices and seasoned game development professionals equally.

More information about GameMaker: Studio can be found at www.yoyogames.com.

About YoYo Games
YoYo Games is a top publisher of mobile, social and web-based games and the creator of GameMaker: Studio, the world’s fastest and easiest to use cross-platform games development technology. YoYo Games publishes titles created with GameMaker: Studio including hits “They Need to be Fed,” “Simply Solitaire HD” and Pocket Gamer’s 2012 Android Game of the Year “Karoshi.” Privately-held YoYo Games was founded in 2007 by games industry visionaries to incubate and showcase the next generation of games development talent and devices. GameMaker has been downloaded 10 million times, hosts a community of a half a million registered users and is deployed in more than 5,000 schools and universities worldwide. For more information, visit www.yoyogames.com. Follow YoYo Games on Twitter, Facebook and Google+.

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